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Selecting the storage in buildings
I've created a couple of new building types with storage. One of them, for example, is a road with storage crates for stormwater. I've also created an overlay with a rain event.
Now, after the rain event I'd like to know how much water is in my crates.
I'm pretty sure Tygron is calculating it, since it does show in my Water Balance. After the rain event, there is now a certain amount of storage in my buildings. But the big question is, how do I make a TQL for my panel to show this in my panel. And off course I'd prefer to know it per building type. So, I'd like to know it for my road with storage crates, but also for my bicycle path with storage crates.