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Culverts, Weirs etc object flow information


Is het een idee om in de wateroverlays om objecten zoals duikers, gemalen, stuwen etc selecteerbaar/aanklikbaar te maken en dat je dan informatie krijgt over instellingen en doorstromend debiet tijdens de tijdstap en een cumulatieve waarde van het debiet?

Ik weet dat ik ze via buildings en of eigengebouwde indicator/panels kan benaderen.

Groeten Jesse


  • Hi Jesse,

    Thank you for your suggestion.

    At this moment it is possibile to get some direct feedback about these water related constructions by selecting the wateroverlay and selecting the Buildings option in the Ribbon bar.

    If you click an object in the 3D world the information about this object will be selected automatically in the left editor panel and displayed in the right editor panel.

    Is this what you are referring to or do I misunderstand?

    Kind regards,
    Tygron support team

  • Yes.

    Groetjes Jesse

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